Pen - first ever video tutorial
Snapz Pro was the screen recording software that was the choice at the time if you were on a Mac. I didn't have a microphone and the video is rather small. I remember having issues trying to get the movie small enough. Compression is still a bit of a mystery to me. Now we have it easy with apps like Screenflow and services like YouTube, Vimeo and of course better hardware. I took this old clip and in Screenflow added a voice over.
A Portal for Tutorials
I had never really liked Flash at all. When programs like Swift 3D and AXELedge came along my interest picked up more. I bought and tried Swift 3D but found that it was more of a companion to Flash. Axel on the other hand was a whole different animal. I really took to it and was trying to see what I could do using it in conjunction with 3D apps like Lightwave and Cinema 4D. Today I would use something like Unity, but back then I was more limited and AXEL filled a niche.
I had produced 9 tutorials for AXEL and came up with this portal or nexus idea to showcase them. Nexus itself was an AXELedge project. The tiles flip when clicked on to reveal each tutorial. Holding down the shift key while clicking would open that tutorial in a new page. This work is probably what led me to getting published in the 3D Artisan magazine.
Published Tutorials on AXELedge
All of the tutorials I had been doing on AXEL enabled me to get this assignment. The folks at Mindavenue had been contacted by this Korean multimedia/web3D company named Dreamscape. They were looking for somebody to do two tutorials in 3D Artisan magazine. Mindavenue recommended me and I agreed to give it a shot. The deadline was tight and it was a lot of work with no payment or anything. I did it for the experience and the exposure. I had 12-15 pages in each issue.
It was challenging working with the editor and dealing with the language barrier. Both tutorials had to have my English text translated to Korean and it took quite a bit of back and forth to make it happen. Even the emails were challenging at times!
Dreamscape was happy with both tutorials and they actually did give me some small gifts in addition to copies of the magazine. In the back and forth emails I would occasionally get photos of where they were in Korea. Even though this magazine wasn't seen here in the US, I was told it had a large readership over there and it was a kick to later on get a few emails from some readers. I loved the whole experience and would be thrilled to have an opportunity to do more published tutorials. For those using Windows desktops I have projectors available of both finished scenes on my Downloads page.
A proof of concept.
I wanted to make an interactive PDF file that someone would use to try out options, customize and then fill out an order form to purchase the product.
I used Cinema 4D to model the bike, AXELedge to add the animation and interactivity and published it as a Quicktime file.
Funny how things change. Now we have Quicktime being a security risk and people are told to uninstall it and not use it. And rightfully so as Apple has really all but abandoned it.
But back in the day, Quicktime used to be able to do many cool things. It seemed like you could find plugins and extensions that would allow you to do anything.
I took this Quicktime file and embedded it into the PDF brochure/order form using Acrobat.
The Quicktime file was only 48 KB. I thought it was pretty sweet. A person could use the free Acrobat Reader, and after Quicktime prompted you to install the AXELedge component, you were good to go.